Optimize the Speed and Colors

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Crop the Images to the size you really need.

Put as much bitmap graphic as you can into the background – the background image redraws much faster than other objects. The tool Combine objects with background in Arrange menu can help you.

Big images with alpha transparency can slow down the application

For 256 colors – you have the palette.bmp file inside the Palette directory.

You can use this image to extract palette inside your graphic editor. All your graphics should use colors from this palette. Convert your pictures with your graphics editor to 8 bit  with using this palette.

For Corel Photo Paint there is already palette prepared inside the MMB’s Palette directory. Reduce the size of the project.

 

Click Reduce size from File menu. This will remove all unused temporary bitmaps from the project.

Embed only necessary minimum of files and keep the file size of single MMB project file under or equal 2-3MB. Bigger files can significantly slow down the application start (because of extracting embedded files to temp folder and memory in case of large images). Leave as much files as you can external and load them dynamically via MMB script.